They made the right choice with DokiDoki/SM2, it was a great and beautiful-looking game that went on to unexpectedly influence future Mario games in interesting ways and thus has taken its place in canon, while SM2/LL is an oddity that has earned the name "Lost Levels". Reality is, Super Mario 2 was outdated by the time it would have come out over here, and honestly wasn't that good of a product (it would have made a decent "expansion pack" if that was a thing in the day as it was with the FDS, but as a full-priced game with those graphics and that bullying gameplay, it would not have been received well it's not thought much of in Japan either, as far as I know.) The re-introduction of Luigi as his own characters with particular attributes is the best addition in that game, and yet SMB2USA did it better. That was the kind of playground talk of the time, that somebody who knew somebody who knew somebody whose dad went on business trips to Japan and brought them back a Famicom (or DieHard Game Fan readers, though the NES wasn't crux to its import business so I'm not sure if they ever talked about SM2/LL?) they would tell tale of this "secret" Super Mario 2 that Americans just couldn't handle because it was so hard.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |